– April 7 –
A light news week this go ’round as we return to the Superball challenge, take a look at last week’s winners, celebrate more custom levels, and share some sad news on the fate of Marble It Up: AdVentuRe!
Weekly Challenge: Superball
This week, we up the friction, bounce force, and jump height of our trusty marble – all in the name of becoming super. Our hero’s journey starts with Precious Gems and ends with a catharsis-filled Vertigo. Give this challenge a shot and see if you have what it takes to be Superball!
Last Week’s Challenge: No Strafing
Kryzz – 00:30.284
Mattattat2k – 00:15.822
CMurder – 00:18.238
CMurder – 00:23.538
Kryzz – 00:22.432
Need for Speed!
We’ve seen a little bit of movement on the full-game RTA leaderboards over the past few weeks, so how about we share some of the speedrun.com stats for the categories!
You can see the current full-game RTA standings above.
After hitting last week’s milestone of 500 custom levels on the Steam Workshop – we’ve seen another influx of some truly amazing maps! Puzzles, challenges, and secrets await in these awesome community-made levels.
You can check out the most recent additions to the ever-growing catalogue here: Marble It Up! Steam Workshop.
Marble It Up: AdVentuRe!
Late last week, we announced plans to develop the innovative, genre-defining, groundbreaking, state-of-the-art, once-in-a-lifetime, all-in-one, first-person-only, motion-controlled, VR, non-NFT, envelope-pushing, game-of-the-year title: Marble It Up: AdVentuRe!
This week, we’re announcing plans to cancel the innovative, genre-defining, groundbreaking, state-of-the-art, once-in-a-lifetime, all-in-one, first-person-only, motion-controlled, VR, non-NFT, envelope-pushing, game-of-the-year title: Marble It Up: AdVentuRe.
April 1st giveth… and April 1st taketh away. Goodbye, Hero marble; you were the best of us.
We’re back next week with more Marble News – stay tuned!
– Marble Collective –